//
//  MSEnemySprite.h
//  MagicSword
//
//  Created by Netease on 15/11/20.
//  Copyright © 2015年 Jonear. All rights reserved.
//

#import <SpriteKit/SpriteKit.h>


@class MSEnemyInfo;
@interface MSEnemySprite : SKSpriteNode

- (id)initWithEnemyInfo:(MSEnemyInfo *)info withSize:(CGSize)size;

- (MSEnemyInfo *)enemyInfo;

@end
